RayCurrentTime
Description
Signature
float RayCurrentTime();
Availability and Requirements
Defined for the following targets:
hlsl
Available in stages: closesthit, anyhit, miss, intersection.
Requires capability: hlsl_nvapi.
glsl
Available in stages: closesthit, anyhit, miss, intersection.
spirv
Available in stages: closesthit, anyhit, miss, intersection.
Requires capabilities: spvRayTracingMotionBlurNV, spvRayTracingKHR.